Waterwalk
A downloadable game for Windows
Overview
Waterwalk is a first-person open-world game set in the future, where players explore a submerged oasis in the North Sea. This immersive experience highlights the effects of climate change conveying a positive and hopeful vision for the future, illustrating how life continues to adapt and evolve despite significant environmental changes. Players take on the role of a diver accompanied by a robotic assistant, documenting the intriguing new ecosystems that have emerged.
Our Objective
We aimed to create an uncanny yet recognizable environment that evokes both discomfort and fascination. By exploring this world, players will discover a new and intriguing ecosystem born from nature's adaptation to pollution and changes caused by human activity.
Setting
The game is set in the North Sea, in a not so far future. Rapid climate change has forced humanity into a period of de-growth, leading to smaller, more compact communities. These societies focus on living harmoniously with diverse ecosystems. Earth’s ecosystems have adapted to human pollution, using it as a central part of their life cycle for nutrients, warmth, and construction materials.
Gameplay
In Waterwalk, players control a diver exploring the future North Sea's submerged oasis. Accompanied by a robotic assistant, players document their findings through photography. The game encourages players to appreciate the beauty in what many might consider a "ruined" world. It highlights that the effects of climate change do not spell the end of life, and there can be beauty in adaptation and survival.
Conclusion: Waterwalk offers a unique perspective on the future, showing an alien yet familiar world where life continues despite drastic changes. It's a game that balances discomfort with fascination, presenting a hopeful vision that life can adapt and thrive even amidst significant environmental transformations. Join us in exploring this captivating future and discovering the resilience of nature.
Credits
- Samuel Mathiesen: Art Director and 3D Artist [Portfolio]
- Andreas Nøhr: Programming and Technical Artist [Portfolio] [Itch]
- Marta Szwedowska: 2D and Concept Artist [Portfolio]
- Hongyan Song: 3D and Concept Artist [Portfolio]
- Claudia Aybar: 3D Artist and Producer [LinkedIn]
Status | Prototype |
Platforms | Windows |
Authors | Samuel Mathiesen, AndreasNohr |
Genre | Educational, Adventure |
Made with | Unreal Engine |
Tags | Exploration, underwater |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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